Developer log 2: Gameplay Prototype
Shoenobi » Devlog
Gamplay Prototype:
This week we made a basic game prototype including
- Character: We made our simple movement: horizontal movement, jump, dash, stomp. When the player dashes he is immune to damage and travels really fast in the direction he is facing while dealing damage. If the player is high enough he can perform a stomp attack, travelling straight down and on impact dealing damage and pushing enemies away.
- Enemy:
Enemies lay dorment until the player is close enough and then will start chasing the player. If the enemy hits the player, the player will be knocked back.
- Camera:
By using cinemachine we can easily create a good camera which follows the player and tilts when the player travels vertically. - Powerups:
We implemented 3 powerups: increased health, increased damage, speed increase. The effect of each powerup is randomly decided when it spaws.
Artbible
This week we finalized our artbible with more specific instructions . we worked out the Style , Rfx , Proportions , and we also expanded on the Shape , Color and Shaders and so on..
Our art style will resemble something close to Grounded , with its big eyed bugs . With the mood of the game, resembling Ori. Unlike Ori our background will be made up of layered meshes in a foggy environment.
Unity Pipeline
We decided to use urp Pipeline in unity because it gives good performance to make sure most devices can run our game.
Files
GameplayPrototype_Build.zip 20 MB
Mar 01, 2021
Get Shoenobi
Shoenobi
Let's kick some ass!
Status | Released |
Authors | VKHunor@yahoo.com, Thibaut Bouten, Jorden Van Valckenborgh, Michiel O, Enzo Mannaert |
Genre | Action |
Tags | 3D Platformer, Speedrun, Unity |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Developer log 10: Into the deepMay 10, 2021
- Developer log 9: Polish week 1May 03, 2021
- Developer log 8: sprint 2 week 3Apr 26, 2021
- Developer log 7: Start sprint 2 week 2Apr 19, 2021
- Developer log 6: Start sprint 2 week 1Mar 29, 2021
- Developer log 5: week three of productionMar 22, 2021
- Developer log 4: week two of productionMar 15, 2021
- Developer log 3: Start of productionMar 08, 2021
- Developer log 1: PrototypingFeb 22, 2021
Comments
Log in with itch.io to leave a comment.
Epic!
totallynot a sponsor